Steady Aim

=Description=
 * Standing still increases damage by 5% every second while standing still.
 * Max 50% damage increase.

Gameplay Notes

 * This perk can be powerful if used to kill lumes in the maze's killzone.
 * This perk is not recommended with the REX, as the knockback from firing resets the bonus from Steady Aim.
 * Players using this perk should stay away from Hoverers as their attack will cause a powerful knockback.