Ballista

Primary Fire

 * The primary fire can be charged for extra damage and accuracy. Without charging the bolts will tend to be very innacurate.
 * The bolt is affected by gravity, i.e., it has a tendency to hit lower than the intended target.

Secondary Fire

 * The secondary fire can be charged for extra damage.
 * The bolt sticks into the target and releases 4 shockwaves in 1.33-second intervals that deal damage to all enemies within a small area around the bolt. The damage per shockwave is dependent on how much the user has charged the shot and tends to be around the same amount of damage as the shockwave bolt itself.
 * Effective against enemies that tend to form crowds or tight groups (Screamer, Spitfly, Walker Pup, Runner)
 * Can be effective against Healer as they tend to lump together healing wounded lumes, sometimes the same one.
 * Tactical Juxtaposition will increase the number of bolts that can be shot on the field increasing crowd control potential against smaller targets as Walker Pups, Runners and Brood Mothers.
 * If used by TSYGAN the last shot can cause tremendous damage to groups of lumes if charged completely.