Battle Rifle

Primary Fire

 * The primary fire shoots a round that explodes on impact. The explosion deals damage according to the distance of the target from the center of the explosion.

Secondary Fire

 * The secondary fire shoots out a timed explosive that deals a large amount of damage. The explosive detonates after 5 seconds, though damaging the explosives can detonate them for full damage. It is possible to set off the timed explosives with any weapon, but due to their small size, using explosive damage is the easiest way to do this. Examples of explosive damage include the REX, Rocket Tower, Assault Rifle secondary, Mines, and both Battle Rifle primary and secondary attacks.
 * A timed explosive consumes 2 of the magazine's 5 rounds, meaning that a maximum of 3 timed explosives can be used per magazine.
 * Unlike Assault Rifle secondary fire, Battle Rifle timed explosives are fired at high velocity, meaning that gravity has a much lower impact on the trajectory. Also, instead of exploding on impact with enemies, they will simply bounce off.
 * One feature of the weapon is that while it cannot damage ally members like any other weapon, the explosive rounds can displace allies and explorers, which can lead to both positive and negative results (like using the weapon to put an explorer/Simo unit in a better position or pushing a teammate away to an unwanted place)