Roadworks

Skye Autumn #1 (Level 40)
5 Feats of Strength

Character

Skye Autumn for stacking damage bonus with the Drone Launcher

Weapons


 * 1) Drone Launcher: auto target-seeking. Very useful for a large map like this.
 * 2) Voltaic Hand Cannon: Good for enemy-seeking across a large distance, and in case enemies get close to you, line them up along the ramps to penetrate all of them at once.

Towers


 * 1) Violator: Very good range.
 * 2) Lightning: For your maze.
 * 3) Anti-Air: Build a single Level 3 tower for taking care of Spitflies.

Perks


 * 1) Core Guardian: or any other damage boost. You'll be doing most of the damage on this map, since your towers will be clustered in one spawn area, and won't reach the rest of the map.
 * 2) Reinforcements: Always helps to distract and delay the enemies.
 * 3) Tactical Juxtaposition: Makes your Drone Launcher much more effective.

Wave 1
'Starting Resources
 * 400 Resources
 * 14 Tower Bases

Enemies
 * 2x Walker Warrior
 * 2x Rhino

Reward
 * 200 Resources
 * 7 Tower Bases

Wave 2
Enemies
 * 9x Snorker
 * 5x Walker
 * 15x Walker Pup

Reward
 * 200 Resources
 * 7 Tower Bases

Wave 3
Enemies
 * 2x Soaker
 * 4x Screamer Matriarch
 * 1x Armoured Heavy
 * 6x Walker

Reward
 * 200 Resources
 * 7 Tower Bases

Wave 4 (1:00 Limit)
Enemies
 * 8x Walker
 * 8x Screamer Matriarch
 * 15x Walker
 * 15x Snorker
 * 3x Bobble Head

WARNING
 * Screamer Matriarch can stand in the middle of the branch (East of the Core) and shoot at the Core. It's out of reach of most towers, so it can destroy your core when you're not looking).
 * Oddly enough, if you funnel all the enemies to the North side, the Screamer Matriarch will not stop in the middle of the branch and attack the Core. However, if you funnel the enemies to the Southeast spawn, the North spawn WILL stop in the middle of the branch and attack...

Reward
 * 200 Resources
 * 7 Tower Bases

Wave 5
Enemies
 * 2x Armoured Heavy
 * 3x Walker Warrior
 * 24x Snorker
 * 3x Soaker

Reward
 * 200 Resources
 * 7 Tower Bases

Wave 6
Enemies
 * 4x Walker Warrior
 * 25x Walker Pup
 * 10x Screamer Matriarch
 * 3x Hoverer

Building Strategy
 * Start building a Level 3 Anti-Air Tower to cover the Southside-Spitfly spawns.

Reward
 * 200 Resources
 * 7 Tower Bases

Wave 7
Enemies
 * 1x Super Heavy

Build Strategy
 * Build a Level 3 Anti-Air for the next round, because you'll only have 60 seconds to repair your destroyed towers once this wave is finished.

Reward
 * 200 Resources
 * 7 Tower Bases

Wave 8 (1:00 Limit)
Enemies
 * x Screamer Matriarch
 * 1x Armoured Heavy
 * 10x Spitfly
 * x Rhino

Reward
 * 200 Resources
 * 7 Tower Bases

Wave 9
Enemies
 * 2x Armoured Heavy
 * 10x Rhino
 * 5x Screamer Matriarch
 * 20x Snorker
 * 14x Runner
 * 3x Hoverer
 * 3x Soaker

Reward
 * 200 Resources
 * 7 Tower Bases

Wave 10
Enemies
 * 4x Armoured Heavy
 * 20x Runner
 * 28x Snorker
 * 1x Walker Patriarch
 * 2x Walker

Combat Strategy
 * The boss Walker Patriarch will destroy your maze, unless you distract it enough. Just be sure not to let yourself get killed, because it's game-over then.